Barber-Surgeon's doctrine
avatar
  • Decreases total unit losses in the world by 30%
Siege Fighter Doctrine
avatar
  • Increases damage inflicted in sieges by 100
  • The difference between siege damage and field damage is based on the map regardless of matchmaking or territory war modes.
Open Ground Doctrine
avatar
  • Increases damage inflicted in field battles by 100
  • The difference between siege damage and field damage is based on the map regardless of matchmaking or territory war modes.
Logistics Doctrine
avatar
  • Reduces food consumption by 60%.
Healing Arts Doctrine
avatar
  • The unit can heal anywhere in the world at any time.
Labor Doctrine
avatar
  • Increases labor by 0.05.
Epic Assassination Doctrine
avatar
  • Increases damage dealt to heroes by 115
  • If an Empyrean unit equips this Doctrine, the effect changes to: Increases damage vs heroes by 13%.
Epic Battle Line Doctrine
avatar
  • Increases damage dealt to units by 125
  • If an Empyrean unit equips this Doctrine, the effect changes to: Increases damage vs units by 14%.
Epic Mobility Doctrine
avatar
  • Unlocks Sprint
  • Increases movement speed by 15% for 8 seconds.
Epic Life Doctrine
avatar
  • Increases health by 360.
Epic Piercing Defence Doctrine
avatar
  • Increases Piercing defence by 105.
Epic Slashing Defence Doctrine
avatar
  • Increases Slashing defence by 105.
Epic Blunt Defence Doctrine
avatar
  • Increases Blunt defence by 105.
Epic Damage Doctrine
avatar
  • Increases health by 200
  • Increases slashing damage by 90
  • Increases piercing damage by 90
  • Increases blunt damage by 90.
Epic Penetration Doctrine
avatar
  • Increases health by 200
  • Increases slashing armor penetration by 70
  • Increases piercing armor penetration by 70
  • Increases blunt armor penetration by 70.
Health & Defence Doctrine V (Piercing)
avatar
  • Increases health by 440 points
  • Increases piercing defence by 125 points.
Health & Defence Doctrine V (Slashing)
avatar
  • Increases health by 440 points
  • Increases slashing defence by 125 points.
Health & Defence Doctrine V (Blunt)
avatar
  • Increases health by 440 points
  • Increases blunt defence by 125 points.
Health & Defence Doctrine V (All)
avatar
  • Increases health by 440 points
  • Increases all defences by 40 points.
Health & Labor Doctrine V
avatar
  • Increases health by 440 points
  • Increases labor by 0.07 points per living soldier in the unit.
Food & Medicine Doctrine V
avatar
  • Reduces food consumption by 60%
  • Decreases total unit permanent losses from open world battles by 40%
  • The unit can heal injured soldiers in any fief and in the open world via their unit profile screen
Health & Resistance Doctrine V
avatar
  • Increases health by 300 points
  • Reduces damage taken by 5%.
Defence Doctrine V
avatar
  • Increases all defences by 80 points
  • Reduces damage taken by 5%.
Mobility Doctrine V
avatar
  • Increases movement speed by 7% Unlocks Sprint: increases movement speed by 15% for 12 seconds.
Unit Damage Doctrine V
avatar
  • Increases damage dealt to unit by 120 points
  • Increases all types of damage by 80 points.
Hero Damage Doctrine V
avatar
  • Increases damage dealt to heroes by 115 points
  • Increases all armor penetration by 110 points.
Breakthrough Doctrine
avatar
  • Increases Damage Dealt to units by 95 If an Empyrean unit equips this Doctrine, the effect changes to: Increases damage vs units by 10%
  • True damage applied to every hit
  • It is better than standard piercing/slashing/blunt damage doctrines on low ability multipliers.
Assassination Doctrine
avatar
  • Increases Damage Dealt to heroes by 85 If an Empyrean unit equips this Doctrine, the effect changes to: Increases damage vs units by 9%
  • True damage applied to every hit
  • It is better than standard piercing/slashing/blunt damage doctrines on low ability multipliers.
Rare Life Doctrine
avatar
  • Increases health by 300.
Rare Piercing Defence Doctrine
avatar
  • Increases Piercing defence by 80.
Rare slashing Defence Doctrine
avatar
  • Increases Slashing defence by 80.
Rare blunt Defence Doctrine
avatar
  • Increases Blunt defence by 80.
Shield Doctrine
avatar
  • Increases slashing defence by 50
  • Increases piercing defence by 50
  • Increases blunt defence by 50.
Uncommon blunt Defence Doctrine
avatar
  • Increases blunt defence by 65.
Uncommon slashing Defence Doctrine
avatar
  • Increases slashing defence by 65.
Uncommon Piercing Defence Doctrine
avatar
  • Increases piercing defence by 65.
Uncommon Life Doctrine
avatar
  • Increases health by 250.
Common blunt Defence Doctrine
avatar
  • Increases blunt defence by 50.
Common slashing Defence Doctrine
avatar
  • Increases slashing defence by 50.
Common Piercing Defence Doctrine
avatar
  • Increases piercing defence by 50.
Common Life Doctrine
avatar
  • Increases health by 200.